Hi, I'v been looking for way to make a hero revive with its levels (and items if possible) and the only tutorial I have found is OneTwo's and it is not working with me for some reason. I was wondering if anyone had another way to make revives that saves levels without the valerian buff and wouldn't mind sharing as I don't think I am the only that has this problem. (if you don't mind taking screenshots/writing down your trigger it would really help me as I am a noob so I might not anderstand every therm you use).
if I just make a trigger that when my unit dies it recreates somewhere and I add this it works ??
I tried making a trigger using the custom script UnitRevive(lv_name of my unit local variable); but it doesn't seem to work anymore, is there a new way of doing this??
I added a screenshot of my trigger if it might help
I just figured out how to make it work (at least it worked when i tested) by looking at an old forum i saw that people were using the custom script UnitRevive(EventUnit()) and from what i have tested it works perfectly
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Hi, I'v been looking for way to make a hero revive with its levels (and items if possible) and the only tutorial I have found is OneTwo's and it is not working with me for some reason. I was wondering if anyone had another way to make revives that saves levels without the valerian buff and wouldn't mind sharing as I don't think I am the only that has this problem. (if you don't mind taking screenshots/writing down your trigger it would really help me as I am a noob so I might not anderstand every therm you use).
thanks for taking time to answer
@pokenoufl: Go
Try
CustomScript UnitRevive (lv_OfUnit);
then setting the Death Time Field of Unit to 100 :)
if I just make a trigger that when my unit dies it recreates somewhere and I add this it works ??
I tried making a trigger using the custom script UnitRevive(lv_name of my unit local variable); but it doesn't seem to work anymore, is there a new way of doing this??
I added a screenshot of my trigger if it might help
@pokenoufl: Go
Organize the UnitVariable then go to Data and Set the Stats:Death Time Field to 100
What do you mean by organize the UnitVariable?
I just figured out how to make it work (at least it worked when i tested) by looking at an old forum i saw that people were using the custom script UnitRevive(EventUnit()) and from what i have tested it works perfectly