How do I make the camera stop following a unit group? I'm using the command
"Follow Unit Group with Camera"
Because the other commands seem to pan the camera (Unless I'm doing something wrong?)
I can't make the camera stop following a unit group!...
So far I'm doing this for the follow code:
PS I know that if I use the other command "Make Camera Look at" you can stop it from following by making it look at "No Unit". Doesn't seem to work with unit groups :(
When you set the camera to follow a unit its a good idea to save the unit to a variable.
To turn off the camera follow you need to specify the unit that the camera was set to follow or it will try to follow multiple units at once, which isnt what anybody wants.
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Hahah you caught me red handed! Don't worry at that time I did have only 1 unit per player, I do make an array for the units that I'm going to follow, just didn't include it in yet (I have to do a loop to save them to the array first.. too darned lazy XD)
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How do I make the camera stop following a unit group? I'm using the command "Follow Unit Group with Camera" Because the other commands seem to pan the camera (Unless I'm doing something wrong?)
I can't make the camera stop following a unit group!... So far I'm doing this for the follow code:
PS I know that if I use the other command "Make Camera Look at" you can stop it from following by making it look at "No Unit". Doesn't seem to work with unit groups :(
Click on the "Follow" and you can select "Stop Following".
@Xenosteel: Go
Ok nvm I just found it, same action, there's actually a parameter for changing "Follow" to "Stop Following"
sigh need more coffee
EDIT: s3rius beats me to it again. TY though :D
@Xenosteel: Go
When you set the camera to follow a unit its a good idea to save the unit to a variable.
To turn off the camera follow you need to specify the unit that the camera was set to follow or it will try to follow multiple units at once, which isnt what anybody wants.
@SouLCarveRR: Go
Thanks for the tip!
Hahah you caught me red handed! Don't worry at that time I did have only 1 unit per player, I do make an array for the units that I'm going to follow, just didn't include it in yet (I have to do a loop to save them to the array first.. too darned lazy XD)