I think what you're searching for is "Unit - Flags" > "Ignore terrain height", in the unit data.
It will keep the unit at the height you set in the "UI - Height" field, wherever it is placed on the map. Be warned though, if your unit fly at height 4 and you have cliffs at this height, it will fly through as if there was nothing to avoid. You may lose your unit under the ground pretty fast, so be sure to give it a flying height high enough to avoid any cliff, ground, or even obstacles.
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i made a little test map to explain this
http:rapidshare.com/files/437647852/omgwtf.SC2Map
so here is the problem - i need to make 1 marine fly, where his flying level needs to be constant
(its very hard to explain, so please dl a map and explain this bug on normal english)
I don't really see the problem..
The marine keeps constant height and "flies" around. What do you want it to do?
erm, try to fly over cliff
when he is flying over cliff - he quickly jumps up/down i'll make a video if you guys dont want to download
I think what you're searching for is "Unit - Flags" > "Ignore terrain height", in the unit data.
It will keep the unit at the height you set in the "UI - Height" field, wherever it is placed on the map. Be warned though, if your unit fly at height 4 and you have cliffs at this height, it will fly through as if there was nothing to avoid. You may lose your unit under the ground pretty fast, so be sure to give it a flying height high enough to avoid any cliff, ground, or even obstacles.