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@ArcadeRenegade: Go
you could always give each quest an id, then use serius's starcode library to compress it
Individual strings do not seem to load past 781 characters, they are always truncated beyond this point. Has anyone else had this problem?
@ArcadeRenegade: Go
you could always give each quest an id, then use serius's starcode library to compress it
Individual strings do not seem to load past 781 characters, they are always truncated beyond this point. Has anyone else had this problem?