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Is there a way to check if the damage kind, triggering the event; "Unit Takes Damage", is spell damage?
Easily. Just change "Unit - Any Unit takes Fatal or Non-Fatal Any damage (from Any effects)" to "Unit - Any Unit takes Fatal or Non-Fatal Spell damage (from Any effects)." Then the trigger will only fire if the unit takes Spell damage.
@BasharTeg: Go
Derp :3 haha brainfart - thank you :D
Is there a way to check if the damage kind, triggering the event; "Unit Takes Damage", is spell damage?
Easily. Just change "Unit - Any Unit takes Fatal or Non-Fatal Any damage (from Any effects)" to "Unit - Any Unit takes Fatal or Non-Fatal Spell damage (from Any effects)." Then the trigger will only fire if the unit takes Spell damage.
@BasharTeg: Go
Derp :3 haha brainfart - thank you :D