I am having the following problem:
I want to have a unit that is spawned and runs from Point A to Point B. Player 1 owns this unit, but is unable to control it.
But while the unit walks from Point A to Point B he should be able to control his Builder and his Building.
Do you know a action that is acting like that or a workaround for this?
Quick easy way is in data. Just go to the unit specifically and go to flags. There should be something in there like "Controllable" or something. Just uncheck that. Unless you want this to only occur through actions idk, never tried. Perhaps someone else knows.
Hey guys,
I am having the following problem: I want to have a unit that is spawned and runs from Point A to Point B. Player 1 owns this unit, but is unable to control it.
But while the unit walks from Point A to Point B he should be able to control his Builder and his Building.
Do you know a action that is acting like that or a workaround for this?
Thank you ;)
Quick easy way is in data. Just go to the unit specifically and go to flags. There should be something in there like "Controllable" or something. Just uncheck that. Unless you want this to only occur through actions idk, never tried. Perhaps someone else knows.
You can set the Uncommandable unit flag in the data editor, or use the Make unit uncommandable trigger action.
Hey thank you for the really fast reply :) Will try this <3