got a little problem with the "CatalogFieldValueGet" function.
i just want to read out some data concerning weapons, so lets say damage per hit, attack speed, range, ...
can someone tell my why the first code works while the second produces a script error ingame?
UI - Display (Text((Value of Weapons "WarpBlades" "Period" for player Any Player))) for (All players) to Subtitle area
works!
UI - Display (Text((Value of Effects "WarpBlades" "Damage_Amount" for player Any Player))) for (All players) to Subtitle area
doenst work...
so i used the same principe in both cases, first i selected the catalog id with the presets given in the editor, then i entered the entry name, in both cases its "WarpBlades" and then the field name. ive checked anything and cant find the mistake.
EDIT: nevermind, found the mistake... its not "Damage_Amount", but "Amount". the "Damage" infront of it was part of the "CEffectDamage".
hi guys,
got a little problem with the "CatalogFieldValueGet" function.
i just want to read out some data concerning weapons, so lets say damage per hit, attack speed, range, ...
can someone tell my why the first code works while the second produces a script error ingame?
UI - Display (Text((Value of Weapons "WarpBlades" "Period" for player Any Player))) for (All players) to Subtitle area
works!
UI - Display (Text((Value of Effects "WarpBlades" "Damage_Amount" for player Any Player))) for (All players) to Subtitle area
doenst work...
so i used the same principe in both cases, first i selected the catalog id with the presets given in the editor, then i entered the entry name, in both cases its "WarpBlades" and then the field name. ive checked anything and cant find the mistake.
EDIT: nevermind, found the mistake... its not "Damage_Amount", but "Amount". the "Damage" infront of it was part of the "CEffectDamage".