If who ever reads this is a pro at making sc1 ums you'd know a trigger action called something in the lines of 'random suicide mission'. It lets the AI order any unit in the selected region to go attack any enemy on the map randomly. It meant that if zerglings were ordered they would search out any enemy on the map. I wonder if that's possible to do in this sc2. I don't know how waves work and I know there is a tutorial for zergling waves trigger but I prefer reading than watching. Could some one teach me how wave attacks work properly or guide me in the right direction to making a trigger for 'random suicide' order?
Trigger is something in the lines of 'picked units' go on 'random suicide mission' in 'x region'.
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If who ever reads this is a pro at making sc1 ums you'd know a trigger action called something in the lines of 'random suicide mission'. It lets the AI order any unit in the selected region to go attack any enemy on the map randomly. It meant that if zerglings were ordered they would search out any enemy on the map. I wonder if that's possible to do in this sc2. I don't know how waves work and I know there is a tutorial for zergling waves trigger but I prefer reading than watching. Could some one teach me how wave attacks work properly or guide me in the right direction to making a trigger for 'random suicide' order?
Trigger is something in the lines of 'picked units' go on 'random suicide mission' in 'x region'.