Due to my own inexperience (relative to yours and most of the community here) at the editor, I had some issues with implementing your trigger, but it was all mistakes on my end. I've fixed it. Your trigger works perfectly exactly as you wrote it. Apparently the editor doesn't like to read global integers in one trigger that were set in another... I even had the wait for trigger action.
Hello. I'm looking for a trigger that would randomly select a player from the players currently in game, excluding computers.
I also need to be able to reference that chosen player in another trigger.
Any tips that help in any way will get you credits in my upcoming map.
Thank you in advance.
that would do it.. I think. did not test it yet (and if it works DON'T credit me)
@Jackolas: Go
Thank you very much. I will put this in right away.
But you are getting credit... at least, anonymously. ;)
Due to my own inexperience (relative to yours and most of the community here) at the editor, I had some issues with implementing your trigger, but it was all mistakes on my end. I've fixed it. Your trigger works perfectly exactly as you wrote it. Apparently the editor doesn't like to read global integers in one trigger that were set in another... I even had the wait for trigger action.
just to note.. you can replace the Local Variable: "Random player" with a global one. I just put in the local as an example.