Hey guys, i am currently working on a kodo tag remake.
This is the last thing on my check list, of triggers/data required so this map CAN be released(Of course it is far from releasing)
I want my Kodos to have a global acquisition range, meaning, that (they can already see the whole map) they will attack their highest priority target first, and can not be tricked by distance.
Sadly, i can't find the acquisition range like i could in the WC3 editor!
Any hints, tips advise? Maybe other methods of doing this.
Right now i am using a "attack target priority" so that the kodos will chase workers, and only attacks walls if they can't attack the worker.
Hey guys, i am currently working on a kodo tag remake.
This is the last thing on my check list, of triggers/data required so this map CAN be released(Of course it is far from releasing)
I want my Kodos to have a global acquisition range, meaning, that (they can already see the whole map) they will attack their highest priority target first, and can not be tricked by distance.
Sadly, i can't find the acquisition range like i could in the WC3 editor!
Any hints, tips advise? Maybe other methods of doing this.
Right now i am using a "attack target priority" so that the kodos will chase workers, and only attacks walls if they can't attack the worker.
Acquisition range would be the minimum scan range, I think. You should find this in the weapon of the kodo.
Also you should be able to use the Acquire Target Sorts to make the worker the highest priority target.
€ no need to give credits specifically to me, honestly ;)
If you mention the website in the loading screen, this would be more useful, I guess.
Thank you, and i realized that this wasn't a question for triggers, and i am truely sorry i put it in the wrong section!
If you don't mind, i would be honored to give you credit in the loading screen.
Alas, this is not enough, 500 does not reach far enough.
Also, why is there no maximum scan range??