Hello all, another question. This Time i make a movie. I selected the backgroundmusic i wanted with a trigger:
Sound - Play Score Defeat Music - Terran for (All players) (at 100.0% volume, skip the first 0.0 seconds)
but now its plays the basic (random) background music AND my choosed song. How can i mute the "basic (random) background music" but still the other one?
and why does most of the sounds dont play at all? some does but some dont... why?
To disable the background music (ambience) go into the data editor and go to 'Terrain Texture Sets' and select the texture set that matches you map. In there you will find 'Ambience'. Change that to '(None)' and that will remove that pesky background music :P You could also set it to that defeat music you wanted to play if you don't want to use the trigger.
Hello all, another question. This Time i make a movie. I selected the backgroundmusic i wanted with a trigger:
Sound - Play Score Defeat Music - Terran for (All players) (at 100.0% volume, skip the first 0.0 seconds)
but now its plays the basic (random) background music AND my choosed song. How can i mute the "basic (random) background music" but still the other one?
and why does most of the sounds dont play at all? some does but some dont... why?
thx
These fews trigger may help you:
http://wiki.sc2mapster.com/galaxy/triggers/category-sound/
(look under sound channel category, there're ambiance, music, UI channel to choose from etc...)
@progammer: Go
yeah but when i choose a music thing, he still play the standard background music but i only want the music i choosed...
To disable the background music (ambience) go into the data editor and go to 'Terrain Texture Sets' and select the texture set that matches you map. In there you will find 'Ambience'. Change that to '(None)' and that will remove that pesky background music :P You could also set it to that defeat music you wanted to play if you don't want to use the trigger.
@taffer03: Go
TY!! it works now !