Hi, I'm trying to make a map where players start allied, but when they're in game they can unally players they chose to. How can I do this???
Thank you!
Would you be able to explain it in more detail or is it to much to explain??, because I wanna make it so that players in-game can choose to ally or unally each other like the map phantom mode.
I don't know exact details of your map but you can use text message commands for example to make alliances between players. Or anything that fits for your map.
Thanks, I'm playing around with this, will see what happens. For my map I'm basically trying to make it sort of like the phantom mode ally system where in game you just check box unally and your not allied anymore or the other way around you become allies, something like that if you have any pointers for that it would defiantly help me out.
Thanks
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Hi, I'm trying to make a map where players start allied, but when they're in game they can unally players they chose to. How can I do this??? Thank you!
You can lock, or unlock the alliances via triggers.
@reelie: Go
Would you be able to explain it in more detail or is it to much to explain??, because I wanna make it so that players in-game can choose to ally or unally each other like the map phantom mode.
There is action called "Set alliance"
Example of alliance trigger:
I don't know exact details of your map but you can use text message commands for example to make alliances between players. Or anything that fits for your map.
@Terhonator: Go
Thanks, I'm playing around with this, will see what happens. For my map I'm basically trying to make it sort of like the phantom mode ally system where in game you just check box unally and your not allied anymore or the other way around you become allies, something like that if you have any pointers for that it would defiantly help me out. Thanks