I'm finishing up a Tower Defense but can't seem to figure out how to change a unit type's property (health specifically) in triggers! The map is playable with up to 6 people but I want to have the health scale with the number of players. I also have 3 difficulties (75%, 100%, and 150% hp) that I need this for.
ex.
1. Overlord
Easy 1p: 75 hp / Normal 1p: 100 hp / Hard 1p: 150 hp
Easy 2p: 150 hp / Normal 2p: 200 hp / Hard 2p: 300 hp
Easy 3p: 225 hp / Normal 3p: 300 hp / Hard 3p: 450 hp
Easy 4p: 300 hp / Normal 4p: 400 hp / Hard 4p: 600 hp
Easy 5p: 375 hp / Normal 5p: 500 hp / Hard 5p: 750 hp
Easy 6p: 450 hp / Normal 6p: 600 hp / Hard 6p: 900 hp
I've seen the difficulty variables, but have no idea how to use any of the difficulty triggers already in the editor, and couldn't find a tutorial for it
I'm finishing up a Tower Defense but can't seem to figure out how to change a unit type's property (health specifically) in triggers! The map is playable with up to 6 people but I want to have the health scale with the number of players. I also have 3 difficulties (75%, 100%, and 150% hp) that I need this for.
ex.
1. Overlord
Easy 1p: 75 hp / Normal 1p: 100 hp / Hard 1p: 150 hp
Easy 2p: 150 hp / Normal 2p: 200 hp / Hard 2p: 300 hp
Easy 3p: 225 hp / Normal 3p: 300 hp / Hard 3p: 450 hp
Easy 4p: 300 hp / Normal 4p: 400 hp / Hard 4p: 600 hp
Easy 5p: 375 hp / Normal 5p: 500 hp / Hard 5p: 750 hp
Easy 6p: 450 hp / Normal 6p: 600 hp / Hard 6p: 900 hp
I've seen the difficulty variables, but have no idea how to use any of the difficulty triggers already in the editor, and couldn't find a tutorial for it
You could apply an upgrade to the units or use catalog triggers based on the difficulty.