Timer - Start (New timer) as a One Shot timer that will expire in 0.1 Game Time seconds
General - Wait for (Last started timer) to have 0.0 seconds Remaining
Point - Move Point 001 To ((Position of Merc - War Pig (Merc Marine) [97.62, 100.17]) offset by (0.0, 0.0))
Point - Make Point 001 face (Facing of Merc - War Pig (Merc Marine) [97.62, 100.17]) degrees
Camera - Set Camera 001 target to Point 001
Camera - Apply camera object Rotation (Facing of Point 001) for player 1 over 1.0 seconds with Existing Velocity% initial velocity and 10% deceleration
Timer - Restart (Last started timer)
There a nice smooth camera rotation for ya@Doom2Darkness: Go
-
That should help.
You just set it to go on when Unit uses Hold Fire.
And instead of merc, use (triggering unit)
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How do you make camera follow unit that used Hold Fire ability? I tried this:
EVENT: Any unit uses Hold Fire at any stage
ACTION:
Apply Camera1 for player (Owneir of triggering effect unit) over 0 seconds...etc
Follow for player (Owner of Triggering effect unit) (Unit group (triggering effect unit(Caster)) with camera....
Make camera look and follow Triggering Effect unit (Caster) for player (Owner of Triggering Effect Unit (Caster))
Lock Camera input for player (Triggering Effect Unit (Owner (Caster))
I also tried replacing triggering effect unit with "triggering ability target unit" but didn't work.
bump. Anyone help?
This was supplied by Draken2223
-General - Repeat (Actions) forever
Actions
Timer - Start (New timer) as a One Shot timer that will expire in 0.1 Game Time seconds
General - Wait for (Last started timer) to have 0.0 seconds Remaining
Point - Move Point 001 To ((Position of Merc - War Pig (Merc Marine) [97.62, 100.17]) offset by (0.0, 0.0))
Point - Make Point 001 face (Facing of Merc - War Pig (Merc Marine) [97.62, 100.17]) degrees
Camera - Set Camera 001 target to Point 001
Camera - Apply camera object Rotation (Facing of Point 001) for player 1 over 1.0 seconds with Existing Velocity% initial velocity and 10% deceleration
Timer - Restart (Last started timer)
There a nice smooth camera rotation for ya@Doom2Darkness: Go
-That should help.
You just set it to go on when Unit uses Hold Fire.
And instead of merc, use (triggering unit)