I'm trying to block off parts of the map with pathing, but it fails.
Whether I use dynamic pathing for a body of water or the brush to create an area for disallowing pathing, units simply do not care.
Hell, the units even go down and up cliffs without ramp like nothing and move even through melee structures like they are air.
I'm not using any kind of trigger yet, just pathing and units for testing it.
I'm trying to block off parts of the map with pathing, but it fails. Whether I use dynamic pathing for a body of water or the brush to create an area for disallowing pathing, units simply do not care.
Hell, the units even go down and up cliffs without ramp like nothing and move even through melee structures like they are air. I'm not using any kind of trigger yet, just pathing and units for testing it.
What went wrong? How can I fix this?
Thanks.
That's some weird behavior. Have you changed any units in the data editor?