Okay, on a map I'm currently working on I have a countdown timer that I want to begin once two specific units are dead. The two units are in their own unit group and for the timer trigger, I have a condition that states all units in the aforementioned unit group must be dead. But the timer is ignoring the condition, and if either of the two units die...it will simply start...as opposed to starting ONLY when both units are dead. Can anyone help me out with this? I am at a complete lost.
If the units are already on the map then this should work, it doesn't however use the unit group that you've set up
Untitled Trigger 001
Events
Unit - Any Unit dies
Local Variables
Conditions
Or
Conditions
(Triggering unit) == Marauder [24.99, 52.04]
(Triggering unit) == Marine [23.53, 52.04]
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
Or
Conditions
(Marine [23.53, 52.04] is alive) == true
(Marauder [24.99, 52.04] is alive) == true
Then
Else
Timer - Start my timer as a One Shot timer that will expire in 10.0 Real Time seconds
Timer - Create a timer window for (Last started timer), with the title "Ruh roh ", using Remaining time (initially Visible)
Okay, on a map I'm currently working on I have a countdown timer that I want to begin once two specific units are dead. The two units are in their own unit group and for the timer trigger, I have a condition that states all units in the aforementioned unit group must be dead. But the timer is ignoring the condition, and if either of the two units die...it will simply start...as opposed to starting ONLY when both units are dead. Can anyone help me out with this? I am at a complete lost.
If the units are already on the map then this should work, it doesn't however use the unit group that you've set up
Untitled Trigger 001
Events
Unit - Any Unit dies
Local Variables
Conditions
Or
Conditions
(Triggering unit) == Marauder [24.99, 52.04]
(Triggering unit) == Marine [23.53, 52.04]
Actions
General - If (Conditions) then do (Actions) else do (Actions)
If
Or
Conditions
(Marine [23.53, 52.04] is alive) == true
(Marauder [24.99, 52.04] is alive) == true
Then
Else
Timer - Start my timer as a One Shot timer that will expire in 10.0 Real Time seconds
Timer - Create a timer window for (Last started timer), with the title "Ruh roh ", using Remaining time (initially Visible)
Hope this helps, let me know how u get on