Ive searched the forums and I didnt really find anything related.
I know it may be a noob question too, but I've been playing a lot with the DATA editor and I haven't found how to do it yet.
When you say cost value are you speaking of the cost of a unit in the actual game (IE Zealots cost 100 minerals, Marines cost 50 and Zerglings cost 50)? If so you are looking in the wrong place, you need to head to the ability that actually summons the unit/building into existence (ill post pictures if this is indeed what you are looking for). If its something else please give me some more details.
When you say cost value are you speaking of the cost of a unit in the actual game (IE Zealots cost 100 minerals, Marines cost 50 and Zerglings cost 50)? If so you are looking in the wrong place, you need to head to the ability that actually summons the unit/building into existence (ill post pictures if this is indeed what you are looking for). If its something else please give me some more details.
Really? I thought it was just the Cost field. My bad.
A small step by step guide for all who may wonder where to adjust unit costs.
1. Open up the data editor and click on the "Abilities" tab and find the Barracks - Train ability or whatever "building name" - Train ability (building name being where the unit you want to adjust is created at). then click once to highlight it
2. Look to your right at the fields page and find the "Info+" field and double click it.
3. Now double click on the unit you wish to modify
4. Scroll about half way down and find the section labeled "Resource" and modify the values as you see fit.
Think of building costs in the same way find the unit that builds them and then find out what the build ability for that unit is called and then look it up in the abilities tab.
Firstly, beware posts that are pre-release, as a lot changed in the editor.
Infact distrust old posts in general.
The resource menus have been moved from the train abilities' functions, to the units themselves.
In the data editor, you will need to bring up units, either by tab or by selecting units from the 'data type' drop down box.
Select the unit you want to augment.
On the right of the editor, there should be a lot of data for each unit, tab to 'Cost' at the top.
And here, finaly, is the new location of the resource options!
The cost catagory works out how the spent resources add into a player's score.
If you want to have units cost different amounts from different train buildings, just post again and I'll walk you through that.
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Ive searched the forums and I didnt really find anything related. I know it may be a noob question too, but I've been playing a lot with the DATA editor and I haven't found how to do it yet.
I'd appreciate any help.
In the data editor there is a field named 'Cost.'
When you say cost value are you speaking of the cost of a unit in the actual game (IE Zealots cost 100 minerals, Marines cost 50 and Zerglings cost 50)? If so you are looking in the wrong place, you need to head to the ability that actually summons the unit/building into existence (ill post pictures if this is indeed what you are looking for). If its something else please give me some more details.
Really? I thought it was just the Cost field. My bad.
Ywah, it is what Alderis mentioned, cuz the cost field never worked.
A small step by step guide for all who may wonder where to adjust unit costs.
1. Open up the data editor and click on the "Abilities" tab and find the Barracks - Train ability or whatever "building name" - Train ability (building name being where the unit you want to adjust is created at). then click once to highlight it
2. Look to your right at the fields page and find the "Info+" field and double click it.
3. Now double click on the unit you wish to modify
4. Scroll about half way down and find the section labeled "Resource" and modify the values as you see fit.
Think of building costs in the same way find the unit that builds them and then find out what the build ability for that unit is called and then look it up in the abilities tab.
WoW TYVM
This helps me a lot :D
TY again :D
@Veledesh: Go
for me there is no "resource" on this window :( any help?
Tobbi
Firstly, beware posts that are pre-release, as a lot changed in the editor. Infact distrust old posts in general.
The resource menus have been moved from the train abilities' functions, to the units themselves.
In the data editor, you will need to bring up units, either by tab or by selecting units from the 'data type' drop down box.
Select the unit you want to augment.
On the right of the editor, there should be a lot of data for each unit, tab to 'Cost' at the top.
And here, finaly, is the new location of the resource options!
The cost catagory works out how the spent resources add into a player's score. If you want to have units cost different amounts from different train buildings, just post again and I'll walk you through that.