I try to make an Ability wich change the owner of a building, all in the data editor.
I start by looking at the neural parasite, but i'm unable to locate where it "control" the unit owner.
any help ?
In fact the goal is to make capturable neutral building in the data editor (no trigger !). I plan on using a similar ability as the xel naga tower (which is auto cast, and share vision with the target, if a target is in 2.5 radius of him or so..)
I got that part ! but I cant found anything on ownership / control of the unit in any behaviors / ability ! (it should exist, cause it's the effect of the neural parasite in a way...)
Hi,
I try to make an Ability wich change the owner of a building, all in the data editor. I start by looking at the neural parasite, but i'm unable to locate where it "control" the unit owner. any help ?
In fact the goal is to make capturable neutral building in the data editor (no trigger !). I plan on using a similar ability as the xel naga tower (which is auto cast, and share vision with the target, if a target is in 2.5 radius of him or so..) I got that part ! but I cant found anything on ownership / control of the unit in any behaviors / ability ! (it should exist, cause it's the effect of the neural parasite in a way...)
help ! +
@zelostdrone: Go
hm can't find it either. looks hard-coded