How do you allow a unit type to have several models, like the 2 dark templars?
I want a unit to have multiple models that are based on a doodad variation
I went into Dark Templar model and its assigned as DarkTemplar.m3 while there are 2 other models in the same folder called DarkTemplar_00.m3 and
Dark Templar_01.m3. From what I can see I guess the model without the 00 and 01 is the model that's used to set the variations or something...? i have no idea...
You need to reference the whole file with all the models for variations. To do this you need to go to raw data values and adjust the file being referenced.
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How do you allow a unit type to have several models, like the 2 dark templars? I want a unit to have multiple models that are based on a doodad variation
@TwilightMarine: Go
bump
does anyone have an idea???
I went into Dark Templar model and its assigned as DarkTemplar.m3 while there are 2 other models in the same folder called DarkTemplar_00.m3 and Dark Templar_01.m3. From what I can see I guess the model without the 00 and 01 is the model that's used to set the variations or something...? i have no idea...
You need to reference the whole file with all the models for variations. To do this you need to go to raw data values and adjust the file being referenced.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg