Hello. Really wondering: How to make units (like in nexus wars and income wars), which belong to player, but controlled by AI? First i just ordered them to attack point, but then they don't use abillities and crowd.
There's a action to make units uncommandable, which i guess is used here.
I dont think they are controlled by AI since they don't use those spells very effective. For example the sentry is just casting his shield when entering a fight which is easy to make with a trigger.
If you are using simple waves like in Nexus Wars, this should be enough.
Hello. Really wondering: How to make units (like in nexus wars and income wars), which belong to player, but controlled by AI? First i just ordered them to attack point, but then they don't use abillities and crowd.
@Swifteg: Go
There's a action to make units uncommandable, which i guess is used here. I dont think they are controlled by AI since they don't use those spells very effective. For example the sentry is just casting his shield when entering a fight which is easy to make with a trigger.
If you are using simple waves like in Nexus Wars, this should be enough.
@LeGuyIncognito: Go Alright then, I'll try to do triggers for abbilities. Thx. :)