Hello ladies and gents, well probably mostly gents :p
During the recent beta downtime I decided to pick up map making! So far, with the help of these forums and some very good tutorials, everything has been going pretty well.
The problem is that recently I ran into a bug that I just cannot seem to fix... One of my abilities, that being the Dark Templar's 'Warp Strike', is not functioning correctly. The ability itself works fine but the problem is that for some reason you can only cast it once, than it just won't let you anymore. My best guess would be that there is something wrong with the cooldown/refresh triggers, but I more than quadruple checked them and everything seems correct... I am sure I am just overlooking something very simple but I just can't seem to figure it out so if anyone wants to take a look that would be great!
Also, feel free to give any feedback and/or ideas. But just so you know, a lot of things are currently not working correctly or not implemented at all, which is a result of me being aware of them and just not getting to them yet. The plan for this map is to end up being a Player vs. Player team battle arena style map, which obviously it is not yet, so a LOT of things will be changed in the future.
Thanks in advance for any and all feedback/suggestions/solutions!
Also, the enGB localization error should be fixed now.
@apasseroni0014: Go
first of all: please add at least enGB localization, had to do it myself to see anything
a beginners debugging guide:
take a look at the two small actions I added to the warpstrike
You will see '2' is not triggered what means one or two of the If Then conditions don't work.
When you disable one of them then you'r going to see that the '2' triggers.
My guess is Blink messes up the distance check. The Warpstrike can't find targets any more after the first Blink.
If you disable the Distance <=9 check then anything like uncloak, sound, animation works except for the dmg and blink.
Ok, thank you very much for your help. I am going to fix the localization error now, than I will take a look at the changes you made and see what I can do.
Could it possibly be a problem with the ability (the Warp Strike (Set) effect) and not the triggers? I am very unfamiliar with the data editor, so it wouldn't surprise me if I made a mistake there. This seems to be the problem to me since not only the blink doesn't work, but the damage doesn't work either. If it was a problem with blink messing up the distance check than wouldn't the damage still register after the distance condition is disabled?
Problem solved, it was actually a problem with the 'Target Unit' variable. In the left click cam trigger I had the target registered as a localized variable rather than the global variable so I changed that and now it works. Thanks for the help!
Lol and I thought this thread was going to say: "And I can't get up" like those commercials for that Senior's product that dials 911 haha.
Lmao :p yeah that would've been funny. And by the way thanks for your tutorials! If you take a look at my map, I got a ton of what I did from your tutorials, they were very helpful.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Hello ladies and gents, well probably mostly gents :p During the recent beta downtime I decided to pick up map making! So far, with the help of these forums and some very good tutorials, everything has been going pretty well.
The problem is that recently I ran into a bug that I just cannot seem to fix... One of my abilities, that being the Dark Templar's 'Warp Strike', is not functioning correctly. The ability itself works fine but the problem is that for some reason you can only cast it once, than it just won't let you anymore. My best guess would be that there is something wrong with the cooldown/refresh triggers, but I more than quadruple checked them and everything seems correct... I am sure I am just overlooking something very simple but I just can't seem to figure it out so if anyone wants to take a look that would be great!
Also, feel free to give any feedback and/or ideas. But just so you know, a lot of things are currently not working correctly or not implemented at all, which is a result of me being aware of them and just not getting to them yet. The plan for this map is to end up being a Player vs. Player team battle arena style map, which obviously it is not yet, so a LOT of things will be changed in the future.
Thanks in advance for any and all feedback/suggestions/solutions!
Also, the enGB localization error should be fixed now.
Hmm no replies yet... :p hopefully I'll wake up to one in the morning. Some help would be really appreciated! :)
@apasseroni0014: Go first of all: please add at least enGB localization, had to do it myself to see anything
a beginners debugging guide: take a look at the two small actions I added to the warpstrike
You will see '2' is not triggered what means one or two of the If Then conditions don't work. When you disable one of them then you'r going to see that the '2' triggers.
My guess is Blink messes up the distance check. The Warpstrike can't find targets any more after the first Blink. If you disable the Distance <=9 check then anything like uncloak, sound, animation works except for the dmg and blink.
@b0ne123: Go
Ok, thank you very much for your help. I am going to fix the localization error now, than I will take a look at the changes you made and see what I can do.
Could it possibly be a problem with the ability (the Warp Strike (Set) effect) and not the triggers? I am very unfamiliar with the data editor, so it wouldn't surprise me if I made a mistake there. This seems to be the problem to me since not only the blink doesn't work, but the damage doesn't work either. If it was a problem with blink messing up the distance check than wouldn't the damage still register after the distance condition is disabled?
Problem solved, it was actually a problem with the 'Target Unit' variable. In the left click cam trigger I had the target registered as a localized variable rather than the global variable so I changed that and now it works. Thanks for the help!
@apasseroni0014: Go
Ah good fix, just read this now.
Lol and I thought this thread was going to say: "And I can't get up" like those commercials for that Senior's product that dials 911 haha.
Lmao :p yeah that would've been funny. And by the way thanks for your tutorials! If you take a look at my map, I got a ton of what I did from your tutorials, they were very helpful.