Heya. I needed to change the text entries for the minerals, vespine, etc, to get custom names/tooltips. But I'm making both a mod and a map, and I accidentally made this change in the map and not the mod. (The mod is a dependency for the map, and I want to keep things logically organized.)
If I right-click and do "remove text" while in my map, will it revert back to the value in Core.SC2Mod? Or will it override what's prior and show as having no text entry for that thing?
I basically just want to revert back to the default value without my map showing up as the dependency for the original value. Then I want to re-enter the new value in the mod rather than the map.
Heya. I needed to change the text entries for the minerals, vespine, etc, to get custom names/tooltips. But I'm making both a mod and a map, and I accidentally made this change in the map and not the mod. (The mod is a dependency for the map, and I want to keep things logically organized.)
If I right-click and do "remove text" while in my map, will it revert back to the value in Core.SC2Mod? Or will it override what's prior and show as having no text entry for that thing?
I basically just want to revert back to the default value without my map showing up as the dependency for the original value. Then I want to re-enter the new value in the mod rather than the map.
If you remove it I would persume that it will go down to the value of Core.Sc2Mod, otherwise you could just test it out by making a savecopy.
Whew, I'm relieved. I tested it out and that's what happened. It goes back to the value of Core.SC2Mod.
Thank you!