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What I'd like to have is when an area is not in your hero's line of site, you loose the ability to tell what's there. It would act like an unexplored area in SC1, complete black on your screen. Is this possible?
@akaGrimm: Go
Yep. Go to map properties, the options tab, then set unexplored areas to black mask (reduced radius).
To make the area outside the unit's sight radius constantly black, eliminating fog of war, you could do something like this:
Timer - Every 0.0 seconds of Game Time
Visibility - Change visibility for player 1 to Unexplored within (Entire map) and Do Not check cliff level
What I'd like to have is when an area is not in your hero's line of site, you loose the ability to tell what's there. It would act like an unexplored area in SC1, complete black on your screen. Is this possible?
@akaGrimm: Go
Yep. Go to map properties, the options tab, then set unexplored areas to black mask (reduced radius).
To make the area outside the unit's sight radius constantly black, eliminating fog of war, you could do something like this:
Timer - Every 0.0 seconds of Game Time
Visibility - Change visibility for player 1 to Unexplored within (Entire map) and Do Not check cliff level