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I've been trying to get units surrounding an attacked unit to come to its aid, but have been having no luck so far.
Player 14 is a hostile computer.
AoE Mob Congrigation Events Unit - Any Unit is attacked Local Variables AttackingUnit = (Attacking Unit) <Unit> AttackRegion = (Region((Position of AttackingUnit), 50.0)) <Region> Conditions (Owner of (Triggering unit)) == 14 Actions Unit Selection - Select (Any units in AttackRegion owned by player 14 matching Excluded: Missile, Dead, with at most Any Amount) for player 14 Unit - Order all units in (Selected units for player 14) to ( Scan-Move targeting (Position of AttackingUnit)) (Replace Existing Orders)
It -seems- like it should work, but I'm getting no love from this trigger. Any ideas what i did wrong?
I've been trying to get units surrounding an attacked unit to come to its aid, but have been having no luck so far.
Player 14 is a hostile computer.
It -seems- like it should work, but I'm getting no love from this trigger. Any ideas what i did wrong?