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I setup a tower that fires nukes every time the weapon fires. It locks onto a target and then does splash damage. For some reason it's dealing double damage to the main target. Is there a way to get rid of this?
@Etravex:
Yes, but it depends on how you implemented it.
I setup a tower that fires nukes every time the weapon fires. It locks onto a target and then does splash damage. For some reason it's dealing double damage to the main target. Is there a way to get rid of this?
@Etravex:
Yes, but it depends on how you implemented it.