They belong to a shared ally and are set to appear Dimmed so you're not stumbling around blind. However, this makes them show up on the minimap, cluttering it to hell because it includes things like hedgehogs of which there are dozens.
bumping an old topic because i have a similar question:
Is there a way to hide units on the minimap for specific players?
If you use the Trigger action, send actor message Set minimap visibility, that affects all players...so is there a way to hide the units on minimap for some players, and then dynamically during the game show/hide units on the minimap for certain players?
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
They belong to a shared ally and are set to appear Dimmed so you're not stumbling around blind. However, this makes them show up on the minimap, cluttering it to hell because it includes things like hedgehogs of which there are dozens.
Can this be turned off for these units?
Not sure if this'll work, but you can set the units Minimap radius to 0, I believe it's in the actor.
@Sixen: Go
If that doesn't work, you might also be able to replace the minimap icon with a transparent/blank image
Set Minimap Visibility is an actor message.
bumping an old topic because i have a similar question:
Is there a way to hide units on the minimap for specific players?
If you use the Trigger action, send actor message Set minimap visibility, that affects all players...so is there a way to hide the units on minimap for some players, and then dynamically during the game show/hide units on the minimap for certain players?