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There is a Set Dialog Item Style action that takes a string. I couldn't find a list of styles in the editor so I found them in the game data file. Here they are:
DebugDisplay ChatDisplay ChatDisplayInternational ChatDisplayRecipient BattleChatPrefix BattleChat WarningDisplay ErrorDisplay ObjectiveDisplay ObjectiveTitleDisplay ObjectiveStateDisplay ObjectiveHeaderDisplay ObjectiveTaskDisplay DirectiveDisplay CommandTargetPrompt CommandTargetPrompt_Prot CommandTargetPrompt_Terr CommandTargetPrompt_Zerg CommandTargetName CommandTargetName_Terr CommandTargetName_Prot CommandTargetName_Zerg CinematicLabel ObserverLabel ReplayLabel TimeLabel ResourcePanel TimePanelHeaderLabel TimePanelLabel AlertTooltipName AlertTooltipName_Terr AlertTooltipName_Prot AlertTooltipName_Zerg AlertTooltipTip CommandTooltipName CommandTooltipName_Terr CommandTooltipName_Prot CommandTooltipName_Zerg CommandTooltipResource CommandTooltipUsage CommandTooltipTime CommandTooltipCooldown CommandTooltipInventory CommandTooltipRequirements CommandTooltipRequirements_Terr CommandTooltipRequirements_Prot CommandTooltipRequirements_Zerg CommandTooltipTip CommandTooltipAutocast GameButtonCharge UnitButtonInfo IdleButtonCharge AlertIconCount WorldTooltipTip WorldTooltipSubTip StarmapTooltipPlanet StarmapTooltipLabel StarmapTooltipValue IdleTooltip InfoPaneUnitName InfoPaneUnitName_Terr InfoPaneUnitName_Prot InfoPaneUnitName_Zerg InfoPaneUnitNameCondensed InfoPaneUnitNameCondensed_Terr InfoPaneUnitNameCondensed_Prot InfoPaneUnitNameCondensed_Zerg InfoPaneUnitRank InfoPaneUnitRank_Terr InfoPaneUnitRank_Prot InfoPaneUnitRank_Zerg InfoPaneUnitType InfoPaneUnitType_Terr InfoPaneUnitType_Prot InfoPaneUnitType_Zerg InfoPaneUnitInfo InfoPaneUnitInfo_Terr InfoPaneUnitInfo_Prot InfoPaneUnitInfo_Zerg InfoPaneHeroLevel InfoPaneHeroExperienceTooltip InfoPaneHeroName InfoPaneHeroName_Terr InfoPaneHeroName_Prot InfoPaneHeroName_Zerg InfoPaneHeroRank InfoPaneHeroRank_Terr InfoPaneHeroRank_Prot InfoPaneHeroRank_Zerg InfoPaneHeroType InfoPaneHeroType_Terr InfoPaneHeroType_Prot InfoPaneHeroType_Zerg InfoPaneHeroInfo InfoPaneHeroInfo_Terr InfoPaneHeroInfo_Prot InfoPaneHeroInfo_Zerg InfoPaneHeroLevel InfoPaneHeroWeapon InfoPaneHeroWeapon_Terr InfoPaneHeroWeapon_Prot InfoPaneHeroWeapon_Zerg InfoPaneHeroArmor InfoPaneHeroArmor_Terr InfoPaneHeroArmor_Prot InfoPaneHeroArmor_Zerg InfoPaneHeroAttribute InfoPaneHeroAttribute_Terr InfoPaneHeroAttribute_Prot InfoPaneHeroAttribute_Zerg InfoPaneHeroExperienceTooltip MinimapTooltipTip EquipmentIconLevel EquipmentTooltipName EquipmentTooltipName_Prot EquipmentTooltipName_Terr EquipmentTooltipName_Zerg EquipmentTooltipTip InfoPaneQueueName InfoPaneQueueName_Terr InfoPaneQueueName_Prot InfoPaneQueueName_Zerg QueueActivity QueueActivity_Terr QueueActivity_Prot QueueActivity_Zerg QueueTooltip InfoPaneProgressName InfoPaneProgressName_Terr InfoPaneProgressName_Prot InfoPaneProgressName_Zerg ProgressActivity ProgressActivity_Terr ProgressActivity_Prot ProgressActivity_Zerg ProgressTooltip InfoPaneCargoName InfoPaneCargoName_Terr InfoPaneCargoName_Prot InfoPaneCargoName_Zerg InfoPaneCargoCurrentCargo InfoPaneCargoCurrentCargo_Terr InfoPaneCargoCurrentCargo_Prot InfoPaneCargoCurrentCargo_Zerg CargoTooltip BehaviorTooltipName BehaviorTooltipTip UnitWireframeVital SubgroupTooltip UnitNameTooltip UnitTipName UnitTipTooltip PageButton PageButton_Terr PageButton_Prot PageButton_Zerg GroupButtonCount ChatBar ChatBarRecipient RevealCountdownLabel
@barakatx2: Go
Thanks for the info, how do you access the game data file anyway?
@Southpaw444: Go
Ladik's MPQ editor
Does these style actually change the default dialog background ? Could you take some screenshots of different style
@progammer: Go
For images of the text styles, take a look at this thread: http://forums.sc2mapster.com/development/tutorials/2017-misc-text-styles-50-done/
@Nevir27: Go
No I mean dialog item style. Like he just posted above
Dialog Item Style is only for the text that is displayed in that Dialog Item. doesn't affect background etc. at all, so far as I have noticed.
There is a Set Dialog Item Style action that takes a string. I couldn't find a list of styles in the editor so I found them in the game data file. Here they are:
@barakatx2: Go
Thanks for the info, how do you access the game data file anyway?
@Southpaw444: Go
Ladik's MPQ editor
@barakatx2: Go
Does these style actually change the default dialog background ? Could you take some screenshots of different style
@progammer: Go
For images of the text styles, take a look at this thread: http://forums.sc2mapster.com/development/tutorials/2017-misc-text-styles-50-done/
@Nevir27: Go
No I mean dialog item style. Like he just posted above
@progammer: Go
Dialog Item Style is only for the text that is displayed in that Dialog Item. doesn't affect background etc. at all, so far as I have noticed.