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I think I found a bugg with the triggers any help would be appreciated.
I have a point named Node1 that exists on the map.
I have a trigger that goes off when ever a unit enters within 3 of Node1
now when game starts i move Node1 to a random possition on map and then create some effects at Node1.
The only problem I have is that the Trigger that uses Node1 doesnt Update to the Node1's new coordinates.
The trigger still goes off when units run through the Node1's original position.
On the other hand this works when i dynamically move Regions..... But it does not using points.....
Is there any way to have the trigger update the coordinates it needs to use or should i just rewrite everything to use dynamic regions.
I think I found a bugg with the triggers any help would be appreciated.
I have a point named Node1 that exists on the map.
I have a trigger that goes off when ever a unit enters within 3 of Node1
now when game starts i move Node1 to a random possition on map and then create some effects at Node1.
The only problem I have is that the Trigger that uses Node1 doesnt Update to the Node1's new coordinates.
The trigger still goes off when units run through the Node1's original position.
On the other hand this works when i dynamically move Regions..... But it does not using points.....
Is there any way to have the trigger update the coordinates it needs to use or should i just rewrite everything to use dynamic regions.