Hey guys, i got a question, i know it is possible to edit the unit Turning Rate in the data table but, is there a way to edit the Attack Turning Rate? it seems that even if i edit the turning rate it only affects movement, so even if i change it to turn really slow, when attacked it will turn around instantly, any ideas?
It is possible to use missiles and let them fire to the camera angle, then you simply remove the attack ability all together and then use missiles to attack instead with a hotkey. There's an explanation on how to use missiles somewhere on mapster, don't have the link right here.
I'm pretty sure what you're looking for is the "stationary turning rate" of the unit. This turning rate is used when the unit isnt moving (which it isnt when its firing, at least for most units)
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Hey guys, i got a question, i know it is possible to edit the unit Turning Rate in the data table but, is there a way to edit the Attack Turning Rate? it seems that even if i edit the turning rate it only affects movement, so even if i change it to turn really slow, when attacked it will turn around instantly, any ideas?
@Rizaun: Go
Have you thought about using a trigger that fires when a unit is attacked? Have the unit get automatically turned toward the attacking unit.
@Wolvereness: Go
Yeah, i added it at a point but with the type of camera i need for this map it just doesn't work properly so i had to remove it.
It is possible to use missiles and let them fire to the camera angle, then you simply remove the attack ability all together and then use missiles to attack instead with a hotkey. There's an explanation on how to use missiles somewhere on mapster, don't have the link right here.
I'm pretty sure what you're looking for is the "stationary turning rate" of the unit. This turning rate is used when the unit isnt moving (which it isnt when its firing, at least for most units)