I've tried editing a SC2mod file with several MPQ editors, but I can only add 8 files to it...
Is this Blizzard hard-coding the SC2 map and mod files to prevent them from going over a certain filesize?
EDIT: Yup, I can confirm this. There is however a way to circumvent this! Just create a new MPQ with a larger hash file, and import the files that were inside your original map or mod.
I've tried editing a SC2mod file with several MPQ editors, but I can only add 8 files to it... Is this Blizzard hard-coding the SC2 map and mod files to prevent them from going over a certain filesize?
EDIT: Yup, I can confirm this. There is however a way to circumvent this! Just create a new MPQ with a larger hash file, and import the files that were inside your original map or mod.