I seem to have this problem that appears for my Custom Units and i have no idea what causes it. Basically the problem is that i am unable to "click" select my units nor does the pre-selection cursor appear when your mouse is over the unit. However, i can still select the unit by drag-select but because of this bug i am unable to target those units using abilities. Note that this only applies to my CUSTOM units, not the default units. Does anyone know what's the problem here? Thanks
in the flags for the unit there are options like "unselectable" and "unclickable" etc. look through the flags to see if theres something keeping you from click selecting them.
I have already check all the values that i know may affect it, but nothing.
The only POSSIBLE reason that i can think of is that i originally duplicated the unit from the Interceptor(due to a certain reason i shall not mention).
I solved the problem already. I had earlier messed around with units' Mover. It seems you can't mix up the Height Map and Pathing Mode values for the Mover. It'll screw up the unit detection for the selection cursor. Strange.
I seem to have this problem that appears for my Custom Units and i have no idea what causes it. Basically the problem is that i am unable to "click" select my units nor does the pre-selection cursor appear when your mouse is over the unit. However, i can still select the unit by drag-select but because of this bug i am unable to target those units using abilities. Note that this only applies to my CUSTOM units, not the default units. Does anyone know what's the problem here? Thanks
in the flags for the unit there are options like "unselectable" and "unclickable" etc. look through the flags to see if theres something keeping you from click selecting them.
I have already check all the values that i know may affect it, but nothing.
The only POSSIBLE reason that i can think of is that i originally duplicated the unit from the Interceptor(due to a certain reason i shall not mention).
Is it possible that size and selection size are 0?
I solved the problem already. I had earlier messed around with units' Mover. It seems you can't mix up the Height Map and Pathing Mode values for the Mover. It'll screw up the unit detection for the selection cursor. Strange.