Camera - Zoom camera for player (Picked player) at (Start location of player (Picked player)) from ((Real(Default Camera Distance)) + 8.0) to Default Camera Distance over 2.0 seconds
I have indeed set up starting locations for all (the four) players, and assigned them properly in the player properties. And this trigger does seem to work, instead of having the camera at the bottom left, it zooms in on the player's starting locaiton.
It will however throw this big fat error (Which I can remove by changing Start location of player (Picked player) to Value - Start Location 001. (The error in question: Trigger error could not get point from parameter in CameraPan 65535)
Am I being stupid about something or is this a bug?
Quote from Siaon:
I'm having the following trigger in my map setup:
Camera - Zoom camera for player (Picked player) at (Start location of player (Picked player)) from ((Real(Default Camera Distance)) + 8.0) to Default Camera Distance over 2.0 seconds
I have indeed set up starting locations for all (the four) players, and assigned them properly in the player properties. And this trigger does seem to work, instead of having the camera at the bottom left, it zooms in on the player's starting locaiton.
It will however throw this big fat error (Which I can remove by changing Start location of player (Picked player) to Value - Start Location 001. (The error in question: Trigger error could not get point from parameter in CameraPan 65535)
Am I being stupid about something or is this a bug?
----
The problem is that it can't use a simple point to pan to. It needs to be a start location point, so if you have set a simple point in the Map > Player Properties, change that to start location point and it'll work.
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I'm having the following trigger in my map setup:
Camera - Zoom camera for player (Picked player) at (Start location of player (Picked player)) from ((Real(Default Camera Distance)) + 8.0) to Default Camera Distance over 2.0 seconds
I have indeed set up starting locations for all (the four) players, and assigned them properly in the player properties. And this trigger does seem to work, instead of having the camera at the bottom left, it zooms in on the player's starting locaiton.
It will however throw this big fat error (Which I can remove by changing Start location of player (Picked player) to Value - Start Location 001. (The error in question: Trigger error could not get point from parameter in CameraPan 65535)
Am I being stupid about something or is this a bug?
Quote from Siaon:
I'm having the following trigger in my map setup:
Camera - Zoom camera for player (Picked player) at (Start location of player (Picked player)) from ((Real(Default Camera Distance)) + 8.0) to Default Camera Distance over 2.0 seconds
I have indeed set up starting locations for all (the four) players, and assigned them properly in the player properties. And this trigger does seem to work, instead of having the camera at the bottom left, it zooms in on the player's starting locaiton.
It will however throw this big fat error (Which I can remove by changing Start location of player (Picked player) to Value - Start Location 001. (The error in question: Trigger error could not get point from parameter in CameraPan 65535)
Am I being stupid about something or is this a bug?
----
The problem is that it can't use a simple point to pan to. It needs to be a start location point, so if you have set a simple point in the Map > Player Properties, change that to start location point and it'll work.