I want to use special effects like what WC3 used to have. I have a trigger to create an actor of type "model" on a unit, and that works great.
I'm worried about the cleanup of these actors. When I use the Kill Actor event, it doesn't play the death animation or remove the actor from the game (as described by the tooltip). The actor will sit there forever, and I can't find any event to remove actors.
Any ideas on this? I plan to be using a lot of these model actors so I need to be sure they won't slow the game down.
I want to use special effects like what WC3 used to have. I have a trigger to create an actor of type "model" on a unit, and that works great.
I'm worried about the cleanup of these actors. When I use the Kill Actor event, it doesn't play the death animation or remove the actor from the game (as described by the tooltip). The actor will sit there forever, and I can't find any event to remove actors.
Any ideas on this? I plan to be using a lot of these model actors so I need to be sure they won't slow the game down.
@wonderbooze: Go
Do you want it to play a death animation or just go away?
You may want to try Send Actor Message and send "Destroy"; that's what I do when kill actor doesn't work.