1) Lobbies are messed up (thanks blizzard for getting right on that.................... uh... blizzard?), so what you have to do right now is set an initialization trigger that manually forces the players onto teams. The player number will be the order the player entered the lobby. This sucks because some maps require rather specific team setups, especially when all players aren't playing. However, by setting up start points and by setting alliances, almost anything can be worked around.
2) Yes, the texture is missing. Many maps have this problem. My understanding is that this'll be fixed on the 27th.
3) No idea. Some people brought old maps into starcraft through a contrived mechanism (rather than simply recreating them).... maybe it was that.
4) Blizzard is doing maintenance today. Stuff is messed up during maintenance. If you were logged in before maintenance started, this could be your problem. But if you weren't.... I don't even know how you got that far.
Ok got a new error here :P i don't know if this is a bug or some thing wrong with my map..
If i loginto battle net with the sc2 client then try to publish my map i get this error -> http://img718.imageshack.us/i/failed2j.png/ but if i dont loginto sc2 and just hit publish i do not get this error...
How does the team setup work? lets say i want 3vs3vs3vs3 how would i setup this?
After the patch my Leaderboard is totally messed up i guess some textures are missing or some thing? -> http://img695.imageshack.us/i/kills.png/
What does "File -> Convert Legacy Map" do?
One more :P do i have an error in my map or is the upload disabled for everyone? -> http://img180.imageshack.us/i/failedx.png/
1) Set it up using alliance triggers
2) Everyone is getting this problem. Also quite annoying as the blue rectangle takes up a hell of a lot more space than the real thing does.
3) It converts a map from either SC Vanilla or Brood War into a map that SC2/GE can understand and play. Doesn't convert triggers or anything, only terrain.
4) Upload is disabled when Battle.net is undergoing maintenance, which is happening right now. Once it comes back online it should work again.
@Petoj87: Go
1) Lobbies are messed up (thanks blizzard for getting right on that.................... uh... blizzard?), so what you have to do right now is set an initialization trigger that manually forces the players onto teams. The player number will be the order the player entered the lobby. This sucks because some maps require rather specific team setups, especially when all players aren't playing. However, by setting up start points and by setting alliances, almost anything can be worked around.
2) Yes, the texture is missing. Many maps have this problem. My understanding is that this'll be fixed on the 27th.
3) No idea. Some people brought old maps into starcraft through a contrived mechanism (rather than simply recreating them).... maybe it was that.
4) Blizzard is doing maintenance today. Stuff is messed up during maintenance. If you were logged in before maintenance started, this could be your problem. But if you weren't.... I don't even know how you got that far.
Ok got a new error here :P i don't know if this is a bug or some thing wrong with my map.. If i loginto battle net with the sc2 client then try to publish my map i get this error -> http://img718.imageshack.us/i/failed2j.png/ but if i dont loginto sc2 and just hit publish i do not get this error...
1) Set it up using alliance triggers
2) Everyone is getting this problem. Also quite annoying as the blue rectangle takes up a hell of a lot more space than the real thing does.
3) It converts a map from either SC Vanilla or Brood War into a map that SC2/GE can understand and play. Doesn't convert triggers or anything, only terrain.
4) Upload is disabled when Battle.net is undergoing maintenance, which is happening right now. Once it comes back online it should work again.