I already have a unit with an attribute ATK, which multiplies their base attack power by 1.3 per point, but is there a way to increase it's base attack power through triggers?
You can create a "Buff" behavior that changes the Damage Dealt, and then use a trigger to add that to the unit, but doing it this way increases any damage caused by the unit, not just from a particular weapon.
I already have a unit with an attribute ATK, which multiplies their base attack power by 1.3 per point, but is there a way to increase it's base attack power through triggers?
You can create a "Buff" behavior that changes the Damage Dealt, and then use a trigger to add that to the unit, but doing it this way increases any damage caused by the unit, not just from a particular weapon.
That's fine, but can I increase that Buff's damage through triggers? The attack power I want my guys to have is
(Base attack + A custom variabe) * (1 + (0.3*amount of points in Atk attribute))