Ran into an odd problem, by default, there is a text actor with the text
<IMG path="Assets\Textures\btn-ability-terran-snipe.dds" height="28" width="28"/>
This of course places an image over the person head, however, when I try to change this dynamically via a trigger, it limits the amount of characters you can send, aka I paste in <IMG path="Assets\Textures\btn-ability-terran-snipe.dds" height="28" width="28"/> and when I close out, you see that its only sending
<IMG path="Assets\Textures\btn-ability-
Thus not enough room to make an image (well not really much room for anything.
What workarounds could I use? I tried copying the raw code, and then making it call a galaxy script (pasted it and added full text) but that gives a syntax error.
Any ideas?
offtopic Questions:
I dont wish to make another post so ill ask here,
How could I go about maken a text actor viable ONLY to the player who owns the unit its attached to?
Ran into an odd problem, by default, there is a text actor with the text
<IMG path="Assets\Textures\btn-ability-terran-snipe.dds" height="28" width="28"/>
This of course places an image over the person head, however, when I try to change this dynamically via a trigger, it limits the amount of characters you can send, aka I paste in <IMG path="Assets\Textures\btn-ability-terran-snipe.dds" height="28" width="28"/> and when I close out, you see that its only sending
<IMG path="Assets\Textures\btn-ability-
Thus not enough room to make an image (well not really much room for anything.
What workarounds could I use? I tried copying the raw code, and then making it call a galaxy script (pasted it and added full text) but that gives a syntax error.
Any ideas?
offtopic Questions:
I dont wish to make another post so ill ask here,
How could I go about maken a text actor viable ONLY to the player who owns the unit its attached to?
-Quick Bump-
I Have a work around im using, but its not ideal, someones got to know.