Hey guys, has anyone experiencied problems when playing music? when i set a trigger to play a certain track that i imported, it seems that when there's a lot of other sounds, like when there's a lot of units fighting each other, the sound stops playing until there are just a few units fighting. Has anyone experienced this and found a way to fix it? Thanks in advance.
How'd you get your sound working in the first place? When I import a music file, I can't seem to find the file itself when I go to "Play sound" or "Play soundtrack" from the triggers.
I think the problem with the editor has a problem updating imported files, when you import a sound, save your project, close it and open it again, this should update the imported files on the map. After that, go to Data >> Sounds, right click and Add object, give it a name, suggest and hit OK, make sure that the button "Show Default Values" on the top of the table on the right is pressed, a table named "Sound set" should display, so just right click on the blank box and Add sound, it should now display the sounds that you have in your map, if it doesn't, save, close, and open the map again.
Make sure that you SAVE before doing this, it has caused me an error that prevents me from saving any changes, so before you add a sound, SAVE, once you add it, hit SAVE again and see what happens, if youy get an error, close and open the map and try again.
My team recently figured out the triggers and solution for adaptive music in the game. One issue we did have a problem with so far is trying to stop the oringal Starcraft Ambient Backround music for that map we're on. The solution we came up with is to pause the track right when the map starts.
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Hey guys, has anyone experiencied problems when playing music? when i set a trigger to play a certain track that i imported, it seems that when there's a lot of other sounds, like when there's a lot of units fighting each other, the sound stops playing until there are just a few units fighting. Has anyone experienced this and found a way to fix it? Thanks in advance.
<3 SC2Mapster
How'd you get your sound working in the first place? When I import a music file, I can't seem to find the file itself when I go to "Play sound" or "Play soundtrack" from the triggers.
@Preyed: Go
I think the problem with the editor has a problem updating imported files, when you import a sound, save your project, close it and open it again, this should update the imported files on the map. After that, go to Data >> Sounds, right click and Add object, give it a name, suggest and hit OK, make sure that the button "Show Default Values" on the top of the table on the right is pressed, a table named "Sound set" should display, so just right click on the blank box and Add sound, it should now display the sounds that you have in your map, if it doesn't, save, close, and open the map again.
Make sure that you SAVE before doing this, it has caused me an error that prevents me from saving any changes, so before you add a sound, SAVE, once you add it, hit SAVE again and see what happens, if youy get an error, close and open the map and try again.
@Rizaun: Go
thx for the suggestion. I also had the same problem too. It's solved!
One thing though. What's the diff between sound and soundtrack? Say I have a 3min mp3, I wanted to use for background, that's soundtrack right?
My team recently figured out the triggers and solution for adaptive music in the game. One issue we did have a problem with so far is trying to stop the oringal Starcraft Ambient Backround music for that map we're on. The solution we came up with is to pause the track right when the map starts.