Okay, so I'm sure someone has run into this before.
When my map is hosted, the category filter reads "Custom / Tag".
Tag is my actual category filter that I created via the Game Variant menu.
The "glitch" seems to occur after creating a custom game variant and then going back to the "Data -> Player Properties" menu.
The problem with this is that it messes up the team settings, making it so all players are on one team and can change alliances.
Does anyone know how to remove the "Custom" portion of this category filter so it only reads "Tag"?
If you're hosting, you get the options you set and custom. I doubt there's any way to change that. But when you host a map and if it becomes popular and people join it off the 'Join Game' list, it will be stuck on whatever you hosted it as. This is both a good thing and a bad thing. Blizzard needs to get on fixing the custom map interface.
Okay, so I'm sure someone has run into this before. When my map is hosted, the category filter reads "Custom / Tag". Tag is my actual category filter that I created via the Game Variant menu. The "glitch" seems to occur after creating a custom game variant and then going back to the "Data -> Player Properties" menu. The problem with this is that it messes up the team settings, making it so all players are on one team and can change alliances. Does anyone know how to remove the "Custom" portion of this category filter so it only reads "Tag"?
@Aizuu: Go
If you're hosting, you get the options you set and custom. I doubt there's any way to change that. But when you host a map and if it becomes popular and people join it off the 'Join Game' list, it will be stuck on whatever you hosted it as. This is both a good thing and a bad thing. Blizzard needs to get on fixing the custom map interface.
@Artanis186: Go
That's a retarded feature really... You could make the best game ever, then the host changes the settings and f*cks everything up.