i have an issue at the moment, and i need some help.
it should be simple, and i already have a way that works - but not like i want it to work.
here is what i need..
i need an building with a button, if i press that button its like a unit is built or a research done with a progress, but after it finishes a trigger gets executed.
i dont want to spawn a unit on the building so i cant just use a fake unit to build for it, also an upgrade is kinda weird..
i have now an DummyUpgrade that upgrades an Assimilators acceleration - does not matter, its a dummy upgrade.
that upgrade is on the ability, that ability on the structure - but if i use it there is no progressbar.
it works ingame like i want it, i made the trigger code for it like this:
like i said, this works but there is no research progressbar.
im pretty sure i did this way too complicated.. is there an easier way?
or doesanyone know how to get that progressbar to show up? that would fix it, even if its complicated..
to clearify it again, i want to spawn some units in a region after i "bought" something that needs buildtime on a structure.
nothing happens on the building itself, except the button lights up for the time the research is running.
after its finished the button goes to normal again, but no research overhead the building and neither inside its informations or queue progress.
i just took a warpgate and added that dummy upgrade to it.. is there something that the warpgate needs for having a research queue for upgrades or smth liek that?
nothing happens on the building itself, except the button lights up for the time the research is running.
after its finished the button goes to normal again, but no research overhead the building and neither inside its informations or queue progress.
i just took a warpgate and added that dummy upgrade to it.. is there something that the warpgate needs for having a research queue for upgrades or smth liek that?
----
It's likely that you duplicated the Queue (5) ability. And the Actors (QueueAnim, QueueAnimB, QueueAnimC) are not linked to the new ability.
Either use the original Queue (5) ability, or add a new event in Actors in the Event section for QueueAnim actors.
Good Morning people.
i have an issue at the moment, and i need some help.
it should be simple, and i already have a way that works - but not like i want it to work.
here is what i need..
i need an building with a button, if i press that button its like a unit is built or a research done with a progress, but after it finishes a trigger gets executed.
i dont want to spawn a unit on the building so i cant just use a fake unit to build for it, also an upgrade is kinda weird..
i have now an DummyUpgrade that upgrades an Assimilators acceleration - does not matter, its a dummy upgrade.
that upgrade is on the ability, that ability on the structure - but if i use it there is no progressbar.
it works ingame like i want it, i made the trigger code for it like this:
like i said, this works but there is no research progressbar.
im pretty sure i did this way too complicated.. is there an easier way?
or doesanyone know how to get that progressbar to show up? that would fix it, even if its complicated..
to clearify it again, i want to spawn some units in a region after i "bought" something that needs buildtime on a structure.
thanks.
No research progress bar?
Do you mean the UI overhead or the queue progress bar?
both actually..
nothing happens on the building itself, except the button lights up for the time the research is running.
after its finished the button goes to normal again, but no research overhead the building and neither inside its informations or queue progress.
i just took a warpgate and added that dummy upgrade to it.. is there something that the warpgate needs for having a research queue for upgrades or smth liek that?
Quote from PatchOne:
both actually..
nothing happens on the building itself, except the button lights up for the time the research is running.
after its finished the button goes to normal again, but no research overhead the building and neither inside its informations or queue progress.
i just took a warpgate and added that dummy upgrade to it.. is there something that the warpgate needs for having a research queue for upgrades or smth liek that?
----
It's likely that you duplicated the Queue (5) ability. And the Actors (QueueAnim, QueueAnimB, QueueAnimC) are not linked to the new ability.
Either use the original Queue (5) ability, or add a new event in Actors in the Event section for QueueAnim actors.
hah, yeah well.. i forgot that completely.
i always forget that you have to build your stuff out of much little piece in the DataEditor..
i added the queue(5) ability on the warpgate, and everything works fine.
thanks for the hint :)