I want to burrow my hero unit without creating a duplicate in the data.
Current burrow just morphs Unit to Unit (Unburrowed), and it would mean more hassle than I'd like to try to transfer his stats, inventory, etc.
Now that I think about it, I could just create a placeholder burrow unit, and stash my hero somewhere inaccessible until unburrow is called, but I'd prefer a different cheat.
Looking at the burrowed units, I saw the "Buried" flag, and was hoping that would allow me to, in essence, burrow my unit (no movement, attack, etc.). Presumably one could just change his height to negative, or temporarily change to a different, burrowed model.
Thing is, I can't figure out how to set that unit flag with Behaviors, Effects, or Triggers.
I want to burrow my hero unit without creating a duplicate in the data. Current burrow just morphs Unit to Unit (Unburrowed), and it would mean more hassle than I'd like to try to transfer his stats, inventory, etc. Now that I think about it, I could just create a placeholder burrow unit, and stash my hero somewhere inaccessible until unburrow is called, but I'd prefer a different cheat.
Looking at the burrowed units, I saw the "Buried" flag, and was hoping that would allow me to, in essence, burrow my unit (no movement, attack, etc.). Presumably one could just change his height to negative, or temporarily change to a different, burrowed model.
Thing is, I can't figure out how to set that unit flag with Behaviors, Effects, or Triggers.
Ideas?
Use a cloak ability instead, and have an actor swap the model when you use the cloak.
@Nashadun: Go
That could work. I'll have to figure out a way to immobilize them...hmm...
You can disable movement with a Behavior.