I am making a RPG that is basically a introduction to a franchise I am creating. This first map is a introduction to a new way of competitive gameplay. The competitive gameplay will not really be like a Melee map or any kind of Hero map, it's a very unique style. I'll be keeping that under wraps for awhile. But I had a question about RPG's.
I'd like it to be near popular, I don't want it to be at the bottom of the popularity list waiting for some individual to play it once and get lazy to play it again because he has to search through a whole 50 pages of maps that don't even have texture. I realize theres a way to keep it bumped and if I commit to keeping it bumped in the map, what is a good element to keep and RPG playable. (Playable as in, Oh, man that was fun, I would like to play that one or two more times!)
Hey guys,
I am making a RPG that is basically a introduction to a franchise I am creating. This first map is a introduction to a new way of competitive gameplay. The competitive gameplay will not really be like a Melee map or any kind of Hero map, it's a very unique style. I'll be keeping that under wraps for awhile. But I had a question about RPG's.
I'd like it to be near popular, I don't want it to be at the bottom of the popularity list waiting for some individual to play it once and get lazy to play it again because he has to search through a whole 50 pages of maps that don't even have texture. I realize theres a way to keep it bumped and if I commit to keeping it bumped in the map, what is a good element to keep and RPG playable. (Playable as in, Oh, man that was fun, I would like to play that one or two more times!)
Advice would be appreciated.
Wait until Blizzard implements a real system.