Basically as the title says. I made a custom map with decently high cliffs. However, my ground units have discovered the ability to jump up and down cliffs. I have no idea as to why they do that. After doing some research, I noticed players have encountered a bug similar to it in melee http://img801.imageshack.us/img801/9330/screenshot2011032722554.jpg (not my screenshot) where units move VERY RAPIDLY up and down cliffs. Any solution to this or is this a bug?
I fixed the problem. I made cliffs really low hoping to create a deep water effect while having levitated ground units emulate ships. I ended up raising the bottom by one cliff level and it fixed the problem, but that resulted in a shallow water visual. I guess I created an abyss or something.
Basically as the title says. I made a custom map with decently high cliffs. However, my ground units have discovered the ability to jump up and down cliffs. I have no idea as to why they do that. After doing some research, I noticed players have encountered a bug similar to it in melee http://img801.imageshack.us/img801/9330/screenshot2011032722554.jpg (not my screenshot) where units move VERY RAPIDLY up and down cliffs. Any solution to this or is this a bug?
@Stormahawk: Go
Check ground edging around the cliff edges, as well as that, check the pathing.
@madlibrarian: Go
I fixed the problem. I made cliffs really low hoping to create a deep water effect while having levitated ground units emulate ships. I ended up raising the bottom by one cliff level and it fixed the problem, but that resulted in a shallow water visual. I guess I created an abyss or something.