Your description is lacking, but I think I know what you're getting. When you update a dependency, maps that use the older dependency fail to load in the editor if you're connected to Bnet. You can get around this by following these steps:
Log out of Bnet (in the editor)
Try to open the map you want to update.
The editor will say "Map needs dependency. Log into Battle.net?" (or something along those lines). Say no.
The editor will say "dependency could not be loaded. Continue anyway?" Say yes.
Go to dependencies and delete the old one.
You can then login to Bnet and add the updated dependency.
Hi, I'm also having this problem. I made and uploaded my mod file to bnet and then dl'd it to the dependencies of my map. I set the local file path for it aswell. Now when I go to publish I get this very same error, strangely though before I do, I get to 99% and get \largeImage.dds then I get 100% Failed Dependencies could not be validated.
Anyone solved this? I have looked around but found nothing that works, also tried setting all the players races to "any" as people have suggested for the largeImage.dds error.
Map uses my mod. I've uploaded mod, and meet error <topic> at end of map upload.
@ShadowDancer93: Go
Your description is lacking, but I think I know what you're getting. When you update a dependency, maps that use the older dependency fail to load in the editor if you're connected to Bnet. You can get around this by following these steps:
No, mod is on bn(identical version), and I can open map in editor, but I can't upload map to bn (mod is already there).
@ShadowDancer93: Go
im having this problem too.
@shardfenix: Go
Hi, I'm also having this problem. I made and uploaded my mod file to bnet and then dl'd it to the dependencies of my map. I set the local file path for it aswell. Now when I go to publish I get this very same error, strangely though before I do, I get to 99% and get \largeImage.dds then I get 100% Failed Dependencies could not be validated.
Anyone solved this? I have looked around but found nothing that works, also tried setting all the players races to "any" as people have suggested for the largeImage.dds error.
Any ideas? :)
After lots of searching I've sorted this out :) I was trying to change a Map into a Mod file and didnt do all the right changes, see this link if your attempting this also - http://www.sc2mapster.com/forums/development/data/16702-is-it-possible-to-copy-all-data-from-another-map/#p5