ok i made a hero chooser for zealot and infested marine.
i then said variable chosen unit put in weither zealot or infested marine
then i said whne chosen unit died its game over.
but it was messed up, wuse variables in this case.hen anything died neutreal or not it ended the game.
I fixed it by deleting the varibles and adding conditions to the anyunit dies
but how would u how would u use variables in this case?
well i thikn i did that but i am not sure as i have deleted trigger cos it was messing my game. But the important thing is that i fixed it, i was just wondering why.. k thanks
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ok i made a hero chooser for zealot and infested marine. i then said variable chosen unit put in weither zealot or infested marine then i said whne chosen unit died its game over. but it was messed up, wuse variables in this case.hen anything died neutreal or not it ended the game. I fixed it by deleting the varibles and adding conditions to the anyunit dies but how would u how would u use variables in this case?
@CrazyTwigman: Go
huh?
I also understand the half, but I think it's enough to solve this.
I think you missed the function to declare the last created unit to a variable.
When you've done that, you only need this:
Event: Any unit dies
Condition: Hero1 (the variable) = Triggering unit
well i thikn i did that but i am not sure as i have deleted trigger cos it was messing my game. But the important thing is that i fixed it, i was just wondering why.. k thanks