i think it would be really nice if you could define global values in the gameplay data such as globals maximum movementspeed or how armor and things like that work on units.
for example, many people do much more like the wc3 system where the armor prevents damage with a percentage which is defined with a function.
you could collect such global values and make them editable in the gameplay data. =)
atm i miss such a feature!
anybody else?
Robbepop
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hiho,
i think it would be really nice if you could define global values in the gameplay data such as globals maximum movementspeed or how armor and things like that work on units. for example, many people do much more like the wc3 system where the armor prevents damage with a percentage which is defined with a function. you could collect such global values and make them editable in the gameplay data. =)
atm i miss such a feature! anybody else?
Robbepop