I'm having trouble getting a data change to stick, mainly for the ultralisk to walk over small units like the aberration and colossus does. I copied the collision from the colossus and he should only interact with structure and other colossus, yet in testing and usage of the extension mod it does not work. No matter what I change it seems he collides with the units anyway and retains the original collission. Very frustrating as most tutorials on doing so suggesting doing what I've already done.
I feel like something is overriding the change somehow, as I even tested giving the ultralisk NO COLLISION, at which I assume he should simply just phase through units and building but this does not work.
Anyway I've rambled enough, does anyone have any ideas as to what's going on with that? (The setting I changed was movement(Collide))
Heya, there is one possible issue that may be messing up data changes up for you: - Uncheck the Automatically Add Multiplayer Data box in Map -> Map Options (if it is not in there, just look somewhere around there, you should find it soon)
Although I'm not too well versed with extension mods, but as far as I'm concerned, extension mods should overwrite existing data in a melee map, so I cannot help anymore than this, sorry.
Ah extension mods have no such option, but thank you for trying to help, seems it was just an issue with the mod being overwritten by multiplayer patches, adding in Multi(mod) in the dependencies fixed it.
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I'm having trouble getting a data change to stick, mainly for the ultralisk to walk over small units like the aberration and colossus does.
I copied the collision from the colossus and he should only interact with structure and other colossus, yet in testing and usage of the extension mod it does not work.
No matter what I change it seems he collides with the units anyway and retains the original collission.
Very frustrating as most tutorials on doing so suggesting doing what I've already done.
I feel like something is overriding the change somehow, as I even tested giving the ultralisk NO COLLISION, at which I assume he should simply just phase through units and building but this does not work.
Anyway I've rambled enough, does anyone have any ideas as to what's going on with that?
(The setting I changed was movement(Collide))
Heya, there is one possible issue that may be messing up data changes up for you:
- Uncheck the Automatically Add Multiplayer Data box in Map -> Map Options
(if it is not in there, just look somewhere around there, you should find it soon)
Although I'm not too well versed with extension mods, but as far as I'm concerned, extension mods should overwrite existing data in a melee map, so I cannot help anymore than this, sorry.
Ah extension mods have no such option, but thank you for trying to help, seems it was just an issue with the mod being overwritten by multiplayer patches, adding in Multi(mod) in the dependencies fixed it.