I'm new to galaxy editor and this forum so this may be a really stupid question.
I just created some new upgrades which are similar to the engineering bay's weapon/armor upgrades for my custom units in my mod. These upgrades worked fine in my test map. But when I try to play my mod in champaign maps, these custom upgrades went missing 0.0
I really have no idea on where went wrong... Thanks a lot!
Welcome! As a guess, you probably either (a) haven't disabled multiplayer data in your map, and/or (b) haven't included campaign dependencies in your mod.
(a) This is an easy fix; I'd recommend trying it first. By default, maps add in multiplayer data when they load, which often overwrites custom data. You can disable that by going to Map Options in the Map menu, then unchecking the Automatically Add Multiplayer Data box near the bottom. Though keep in mind, this may mess up other stuff if you're using a preexisting map.
(b) This is likely to be harder. If your map uses campaign dependencies (which are basically mods for each vanilla campaign) but your mod does not, that can also overwrite stuff. You can add campaign dependencies in your mod by going to Dependencies in the File menu, then clicking Add Standard near the bottom and checking either the Liberty (Campaign), Swarm (Campaign), or Void (Campaign) boxes and then saving the mod. (You can also add in the multiplayer data yourself if option (a) doesn't work for you.) However, when you do this it will almost certainly break stuff in your mod; you will have to go through and redo everything that got overwritten.
I hope this helps! Sorry I don't know an easier way :).
- Xi
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Hi everyone!
I'm new to galaxy editor and this forum so this may be a really stupid question.
I just created some new upgrades which are similar to the engineering bay's weapon/armor upgrades for my custom units in my mod. These upgrades worked fine in my test map. But when I try to play my mod in champaign maps, these custom upgrades went missing 0.0
I really have no idea on where went wrong... Thanks a lot!
Welcome! As a guess, you probably either (a) haven't disabled multiplayer data in your map, and/or (b) haven't included campaign dependencies in your mod.
(a) This is an easy fix; I'd recommend trying it first. By default, maps add in multiplayer data when they load, which often overwrites custom data. You can disable that by going to Map Options in the Map menu, then unchecking the Automatically Add Multiplayer Data box near the bottom. Though keep in mind, this may mess up other stuff if you're using a preexisting map.
(b) This is likely to be harder. If your map uses campaign dependencies (which are basically mods for each vanilla campaign) but your mod does not, that can also overwrite stuff. You can add campaign dependencies in your mod by going to Dependencies in the File menu, then clicking Add Standard near the bottom and checking either the Liberty (Campaign), Swarm (Campaign), or Void (Campaign) boxes and then saving the mod. (You can also add in the multiplayer data yourself if option (a) doesn't work for you.) However, when you do this it will almost certainly break stuff in your mod; you will have to go through and redo everything that got overwritten.
I hope this helps! Sorry I don't know an easier way :).
- Xi