I've tried changing the values of the default team colours (Data Editor > Advanced Game Data > Gameplay Data > UI: Team Colours), yet even if I drastically alter the values, nothing changes in the editor, and when testing the map, it uses the default colours, not my custom ones. Any idea what I'm doing wrong, if there's other stuff I need to modify besides those values?
I know for a fact it at the very least USED to be possible, as I've played maps with custom team colours before. In addition, it SHOULD still be possible, since the Co-op dependency recently got completely different colors from the multiplayer and campaign dependencies.
Clearly I'm missing some other things that need to be edited.
Can that be used to make completely new team colors? If so, I'll for sure do that.
EDIT: I managed to do what I original intended by copypasting my custom UI: Team Colors data into every section of gameplay data available in my mod. Observe:
The Set Team Color actor event action goes standard rgb colours. If you used triggers to send the actor messages you could even have team colours that can be changed on the fly.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
I've tried changing the values of the default team colours (Data Editor > Advanced Game Data > Gameplay Data > UI: Team Colours), yet even if I drastically alter the values, nothing changes in the editor, and when testing the map, it uses the default colours, not my custom ones. Any idea what I'm doing wrong, if there's other stuff I need to modify besides those values?
I know for a fact it at the very least USED to be possible, as I've played maps with custom team colours before. In addition, it SHOULD still be possible, since the Co-op dependency recently got completely different colors from the multiplayer and campaign dependencies.
Clearly I'm missing some other things that need to be edited.
Can always make a Simple type actor that does it for specific players using a Set Team Color actor event action.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Can that be used to make completely new team colors? If so, I'll for sure do that.
EDIT: I managed to do what I original intended by copypasting my custom UI: Team Colors data into every section of gameplay data available in my mod. Observe:
The Set Team Color actor event action goes standard rgb colours. If you used triggers to send the actor messages you could even have team colours that can be changed on the fly.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg