So I just noticed something funny that I've never noticed before. Was wondering if anyone understood how to address this issue.
For my map, I use the tooltips to update all the information for my upgrades leveling up etc. If a weapon or ability is upgraded, I reference the behavior, effect, weapon whatever in on players hero button tooltip. It works nicely as it constantly shows the % or damage amounts as the player upgrades his hero.
However, I just now noticed if I use an aura effect that is upgradable and is supposed to affect ALLIED UNITSONLY and I put the tooltip on the behavior for the target buff, the reference doesn't update with the recent changes like it does on the button of the player and also on the caster buff of the player. Both tooltips will update for the players button and his own caster buff (for the Aura) but not on the target buff. It basically remains at the starting stats of the effect with no update.
This provides false information to players as they might look at buffs to see stats of the buff forcing me to provide less information, I.E. (This buff is giving this unit bonus damage and armor) but I can't say how much now because it would be inaccurate.
My stat changes for the player occur primarily through upgrades. Just FYI.
EDIT
I did a bit more exploring and noticed if you have a negative buff you put on another player the tooltip on that as well does not update according to your upgrades. Looks like tooltip references only update for buffs buttons on the "player".
So I just noticed something funny that I've never noticed before. Was wondering if anyone understood how to address this issue.
For my map, I use the tooltips to update all the information for my upgrades leveling up etc. If a weapon or ability is upgraded, I reference the behavior, effect, weapon whatever in on players hero button tooltip. It works nicely as it constantly shows the % or damage amounts as the player upgrades his hero.
However, I just now noticed if I use an aura effect that is upgradable and is supposed to affect ALLIED UNITS ONLY and I put the tooltip on the behavior for the target buff, the reference doesn't update with the recent changes like it does on the button of the player and also on the caster buff of the player. Both tooltips will update for the players button and his own caster buff (for the Aura) but not on the target buff. It basically remains at the starting stats of the effect with no update.
This provides false information to players as they might look at buffs to see stats of the buff forcing me to provide less information, I.E. (This buff is giving this unit bonus damage and armor) but I can't say how much now because it would be inaccurate.
My stat changes for the player occur primarily through upgrades. Just FYI.
EDIT
I did a bit more exploring and noticed if you have a negative buff you put on another player the tooltip on that as well does not update according to your upgrades. Looks like tooltip references only update for buffs buttons on the "player".