In my map I have heroes that carry items. Some stack up to 99 and you get 3 at a time. But when the game is reloaded the stack reverts back to 3 instead of however much you collected. Any ideas whats causing item stacks not to work properly?
As in save loaded or bank loaded?
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Heros are saved on bank, I'm guessing their inventory is as well. Everything saves except excess amounts added to a stack. Ever heard of this before?
Sounds like the creation of the items is flawed in that it is not taking the number of stacks into account when saving in a x+increment style.